gluntyacademy

glunty academy

glunty // capstone

Your Game Trailer

You already built the game - now build the trailer that makes the whole class want to play it.

0 of 12 done
  1. Finish the step above first
    01

    Grab your finished game

    Time for the big finish. You made the game - now make the trailer.

    First, go get your finished game and grab its link.

    Paste the link so we always know where your game lives.

  2. Finish the step above first
    02

    Name it loud

    Every trailer needs a name on the poster.

    Say your game name out loud. Does it sound fun? Keep it short and bold.

    Type the exact name you want up on screen.

  3. Finish the step above first
    03

    Pick your one hook

    A trailer sells ONE moment. Not the whole game - just the coolest bit.

    Think about your boss, your 2-player mode, or your best game feel.

    Which 8 to 10 seconds would make a friend say whoa? Describe it.

  4. Finish the step above first
    04

    Record the clip

    Now catch that moment on video. This clip is your hook.

    Screen record your game and play that best part. Keep it to about 8 to 10 seconds.

    Save the clip, then paste a link to it here.

  5. Finish the step above first
    05

    Round up your art

    Go grab the art you already made - characters, backgrounds, your boss.

    You will drop this into the title card and the trailer, so keep it handy.

    Paste a link to your game art.

  6. Finish the step above first
    06

    Set the vibe

    Music and art need a mood to match. This is how a trailer feels like one thing.

    Pick three words for your game vibe, like fast, brave, epic.

    Type your three vibe words. The tools will follow them.

  7. Finish the step above first
    07

    Make the hype track

    A hype track makes people lean in. Let us make yours with Suno.

    Use the expert prompt below to get a style that fits your vibe, then make the song.

    Paste the link to your finished track.

    what will really happen

    Suno makes about two songs per try, and the first is rarely the keeper.

    It may skip part of your prompt or add lyrics you never asked for.

    You will run it a few times before one really fits your vibe.

    Open Suno (new tab)
    You are a game trailer music director. Make one short hype track for a game called [game_name]. The vibe is [mood_words] and the biggest moment is [hook_moment]. Best practices: keep it under 30 seconds, start soft then hit a clear drop I can cut to, match the energy to the vibe words, and skip lyrics that fight with fast action. Give me one punchy style prompt I can paste into Suno.

    Did you make more than one track and pick the best, or keep take one?

  8. Finish the step above first
    08

    Design the title card

    A trailer needs a title card - the big name screen - and a thumbnail people click.

    Open Canva and build both. Use the expert prompt below to plan the layout, then add your art.

    Paste the link to your Canva design.

    Open Canva (new tab)
    You are a game key art designer. Plan a bold title card and thumbnail for a game called [game_name] with a vibe of [mood_words]. Best practices: one big readable title, high contrast so it pops small on a phone, keep the edges clear of clutter, use no more than two fonts, and make the game name the first thing the eye finds. Give me a simple layout I can build in Canva.
  9. Finish the step above first
    09

    Write the call to action

    Every trailer ends with a nudge - what do you want people to DO?

    A call to action is one short line, like Play it free now.

    Type your one call to action line.

  10. Finish the step above first
    10

    Write a punchy pitch

    The post needs words too. A punchy pitch makes people press play.

    Use the expert prompt below to write a short, strong description.

    Type the version you like best.

    You are a game marketing copywriter. Write a short punchy pitch for a game called [game_name]. The coolest moment is [hook_moment] and the vibe is [mood_words]. Best practices: two sentences max, lead with the fun, use strong plain verbs, avoid tired words like best ever, and end with a reason to click. Give me three options I can choose from.
  11. Finish the step above first
    11

    Cut it in CapCut

    This is it - the edit. Below is your full trailer build plan, made from everything you typed.

    Open CapCut and follow the plan: hook first, cut fast on the beat, drop your title, end on the call to action.

    Keep it short and punchy, export it, then paste the link to your finished trailer.

    Open CapCut (new tab)
    Do the steps above and your Build my trailer plan shows up here.
    hold on - judge it, do not celebrate
    • Does this feel like YOUR game, or just a fast blur of clips?
    • Which cut or beat feels off from your vibe words?
    • What one edit would make the hook hit harder?
  12. Finish the step above first
    12

    Launch it safely

    Launch time - but launch smart. Sharing safely keeps the fun yours.

    Rules: no real full name, no home or school, and ask a trusted adult before you post in public. Be kind in every comment.

    Sign your trailer with a safe nickname, then post it to the class wall with #Glunty.

The class wall - share yours

Loading the class wall...

You just launched a game.

You did not pull a lever - you built a game, cut a real trailer, and launched it to the world. That is a whole game studio living in one person, and that person is you.

Embedded tool from glunty.com